Spearheading Viral Marketing Campaign resulting in $3.2M in Revenue in 5 Minutes
By liaising partnerships with key influencers, coordinating a handful of stellar ROI ad placements, and organizing community-building activities, we drove $3.2M in token sales for The GOAT Society with just $200k of marketing spend.
About The Project
The GOAT Society was a spinoff project from a design agency aiming to enter the Web3 space. They developed digital creatives for an NFT launch and contracted us to lead their marketing efforts and manage the community. We kicked things off by crafting a rich narrative for the collectibles, incorporating world-building and creative mythos.
After researching the market, we identified the highest ROI ad placements, secured influencer partnerships, and hosted AMAs and other community-building activities to cultivate a cult-like fervor for the product. In just 6 weeks, we built a community of over 50,000 Web3 enthusiasts with a $200k marketing budget, selling 10,000 units at $320 each within 5 minutes of launch."
About Warp
The GOAT Society was a Web3 digital art collectible that parodied prominent celebrities and personalities, celebrated for being at the top of their fields. Each collectible featured cartoon depictions of goats that caricatured their features—a clever play on the acronym 'GOAT' (Greatest of All Time).
Industry: Web3
Website: https://opensea.io/collection/thegoatsociety
Company Size: 1-10 employees
Location: Austin, TX
Status: Project Completed
Services:
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Fractional CMO
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Community Building
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Demand Generation
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Storytelling
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Ads Management
The GOAT Society's Pain Points
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The GOAT Society had a product developed, but lacked experience in managing marketing budgets.
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The team lacked experience in Web3 and NFT culture, so we brought on a partner to help guide us in navigating the space.
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The team had a few gaps in technical expertise and a contracted dev team, so we helped guide technical decisions.
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While artistic creativity was their forte, they did not consider themselves storytellers, nor community-builders.
Our Solutions
Our Results
After just 6 weeks and $200k in marketing spend, The GOAT Society smashed through their target of selling 5,000 units ($1.6 million in revenue). Instead, the entire supply of 10,000 collectibles sold out in just 5 minutes after launching, netting $3.2 million in revenue.
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